This is a unique period in human-computer interaction area, since our generation has the chance to make a difference regarding information and communication technologies (ICT) future and socio-cultural impacts. Human-centered virtual computing is on the verge to become real and promote technological singularity.
One paper shows that marketing organizations are now exploring ICT-human interactions to create enhanced destination experiences. Another work researches about simulation/serious games within University of Algarve for better learning outcomes. Other paper argues that IT professionals must share and explain their actions on the systems to users. And other work analyzes the profiles of social networks’ users.
Sílvia Fernandes